openmw.org


openmw.org Website Info

openmw.org (OpenMW is an open-source reimplementation of the game engine for The Elder Scrolls III: Morrowind. It aims to improve compatibility, performance, and modding capabilities while preserving the original game experience. The project is actively developed by a community of contributors dedicated to enhancing gameplay and ensuring longevity for Morrowind fans.) was registered first at 2011-08-04 17:48:11. DNS looks Active and website looks Accessable. According to Google, website speed score is 15/100 and FAST. Website looks safe for children.
openmw.org


openmw.org Website Tags

Domain Status:
✓ Active
Is Site Accessable?:
✓ Yes
SSL(https):
✓ Yes
Accessable Url:
Title:
OpenMW - Open Source Engine for The Elder Scrolls III: Morrowind
Description:
OpenMW is a free, open-source game engine recreation for The Elder Scrolls III: Morrowind. Experience improved performance, mod support, and enhanced gameplay with OpenMW.
Canonical URL:
[Not Set]

openmw.org Domain & Whois Details

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Domain Create Date:
2011-08-04 17:48:11
Domain Age:
13 years, 10 months, 30 days
Domain Owner:
Sponsoring OVH (R135-LROR)Registrant Lukasz GromanowskiAdmin Lukasz GromanowskiTech Lukasz Gromanowski
Server Software:
PHP/5.4.41
Server Type:
cloudflare-nginx
Nameservers:
WILL.NS.CLOUDFLARE.COM - IRIS.NS.CLOUDFLARE.COM
Hosting Location:
Country: United States (US) /
Location:
ISP:
IP:
104.28.14.53 , 104.28.15.53



openmw.org Website Speed (Desktop)

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Overall Category:
FAST
The human readable speed "category"
Speed Index:
15
Speed Index shows how quickly the contents of a page are visibly populated. [Learn more about the Speed Index metric].
Cumulative Layout Shift (CLS):
0.02 (FAST)
The Cumulative Layout Shift (CLS) metric measures how much unexpected layout shifts affect the user experience on a page. These layout shifts occur when content moves around without prior user input. CLS
Time to First Byte (TTFB):
0.781 s (FAST)
TTFB (time to first byte) is the number of milliseconds it takes for a client’s browser to receive the first byte of the response from the web server. Usually, TTFB can be improved with faster hosting and server optimizations. TTFB
First Input Delay (FID):
1 ms (FAST)
First Input Delay (FID) measures the time from when the user interacts with your site for the first time (click a link, tap on a button, etc.) to the time when the browser is able to respond to that interaction. Google recommends keeping FID below 100ms for a good user experience. FID
First Contentful Paint (FCP):
1.188 s (FAST)
FCP (First Contentful Paint) measures the time from a user’s navigation to when the browser renders the first bit of content from the DOM. In other words, FCP marks the time at which the first text or image is painted for the user. According to PageSpeed Insights, FCP should occur in under 2 seconds. FCP
Largest Contentful Paint (LCP):
1.341 s (FAST)
Largest Contentful Paint (LCP) is a metric that measures when the largest content in the viewport is rendered. It is used to measure how long it takes for the main content of your webpage to appear on the screen. Everything below 2.5s is considered good LCP time by PageSpeed Insights. LCP
Total Size:
4400 KB
Total Size. Large network payloads cost users real money and are highly correlated with long load times.
Server Response Time:
624 ms
Initial server response time. Keep the server response time for the main document short because all other requests depend on it. [Learn more about the Time to First Byte metric](https://developer.chrome.com/docs/lighthouse/performance/time-to-first-byte/).
Final Url:
https://openmw.org/en/
Canonicalized and final URL for the document, after following page redirects (if any).
Last Date Checked:
8/17/2023 5:25:19 PM
The last time we checked this website.


openmw.org Website Safety

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Last Check Date:
2/20/2023 9:38:54 PM
Fortiguard:
Games
Mcafee Category:
Technical/Business Forums
OpenDNS:
BeFirst
Cloudflare DNS:
OK
MyWot Child Safety:
98

openmw.org HTTP Headers

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alt-svc :
h3=":443"; ma=86400
CF-Cache-Status :
DYNAMIC
CF-RAY :
7d1ba6a0eb9941f9-EWR
Connection :
keep-alive
Content-Type :
text/html; charset=UTF-8
Date :
Sat, 03 Jun 2023 23:17:41 GMT
Last-Modified :
Tue, 30 May 2023 19:48:36 GMT
NEL :
{"success_fraction":0,"report_to":"cf-nel","max_age":604800}
Report-To :
{"endpoints":[{"url":"https:\/\/a.nel.cloudflare.com\/report\/v3?s=aqHhZxZGQBa8fPKaDVOnaIN0OoD0j7FIE
Server :
cloudflare
strict-transport-security :
max-age=63072000
Transfer-Encoding :
chunked
Vary :
Accept-Encoding


openmw.org W3C HTML Validation Check Now

Last Check Date:
5/29/2023 12:00:00 AM
Errors:
22
Warnings:
0
Info:
3

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openmw.org Site Keywords

C++
Elder
Elder Scrolls III
GPL
gpl3
mod support
Morrowind
ogre3d
open
open source game engine
openmw
open-source software
reimplementation
remade
remake
rewrite
scrolls
source

openmw.org Site H Tags

Check Now
h2
Our blog
h2
Forum
h2
Wiki
h2
Alerting
h2
Backend
h2
Lua is merged
h2
Soft particles and sky shaders
h2
Navmesh disk cache
h2
Zoomable world map
h2
Raindrops keep falling on my head…
h2
No more adding mod directories in the openmw.cfg file
h2
Magic effects are reworked
h2
Follow us
h2
Post archive
h3
Post-processing is here!
h3
Launcher improvements
h3
But what about Lua?
h3
More work on VR
h3
Wait, did you change the wiki again?
h5
Want to leave a comment?
h5
Want to leave a comment?
h5
Want to leave a comment?

openmw.org Sites with Same Names

Website
Title
Rank
Welcome to OpenMW's Documentation! — OpenMW 0.47.0 documentation
3,999,990
OpenMW - Open Source Morrowind Engine

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